Kanca
Overview

Indonesia faces a significant literacy crisis, with PISA scores showing over 60% of students scoring at the lowest level in reading, math, and science, often because children find traditional learning materials boring compared to digital entertainment like Roblox. KANCA addresses this engagement gap by transforming education into “Fun Gamification” through an interactive platform that turns reading into a personalized, game-like experience. Our solution uses AI to create dynamic stories where children become active participants, making learning enjoyable and culturally relevant.
Watch our project introduction here: https://youtu.be/ZErL6gMnw5Y?si=21tiDv8RChxxeMkl
Solution
KANCA leverages the SEA-LION Large Language Model (LLM), which is fine-tuned for ASEAN cultural contexts, alongside Retrieval-Augmented Generation (RAG) to produce culturally grounded educational content. The platform features “Dynamic Branching,” allowing children to make real-time decisions that alter the storyline, and uses Google Imagen and Chirp TTS to generate engaging visuals and natural speech. This approach not only keeps students engaged but also provides parents and teachers with a dashboard offering personalized insights into a child’s cognitive, behavioral, and mental development based on their interactions.


Conclusion
Pilot testing at a local primary school in Semarang City has yielded positive results, with 92% of students preferring KANCA over traditional books and 88% reporting that story choices make the experience more fun. Moving forward, KANCA aims to scale nationwide to 1,500 schools and expand into the broader Southeast Asian market. We are actively seeking strategic partnerships, particularly within the educational sector, to ensure that “Learning Shouldn’t be Boring!”.
About the team
The name “kanca” is derived from the Javanese word “konco”, which means “friend,” reflecting our mission to be a learning companion for students. We are a team of four from Bina Nusantara University, Semarang Campus, passionate about transforming education:

James Alvin Dhanardi Team Leader & AI/ML Expertise in AI/ML development. Leads the development of core AI functions, specifically focusing on RAG (Retrieval-Augmented Generation) systems and agentic AI.
LinkedIn: https://www.linkedin.com/in/james-dhanardi/
Hibatullah Fawwaz Hana Mobile Developer Expertise in cross-platform development. Responsible for building the mobile app, ensuring seamless performance across Android, Web, and iOS.
LinkedIn: https://www.linkedin.com/in/hib4/
Nicholas Lorenzo Setiawan
UI/UX Designer. Designed the entire KANCA application interface to ensure it is intuitive and engaging for children.
LinkedIn: https://www.linkedin.com/in/nicholaslorenzosetiawan/
Wisnu Putra
Backend & DevOps Expertise in Backend and Devops. Handles the core application functionality, seamless deployment through CI/CD pipeline, and cloud deployment.
LinkedIn: https://www.linkedin.com/in/wisnuputraaa
